Minimonsta, impOSCar and Oddity are my favorite go-to virtual synths – hands down. In the fast pace world of interactive music scoring and sound design for video games, you have endless creative possibilities with this killer suite of plug-ins.
Minimonsta is an award winning, highly detailed and accurate emulation of the original instrument with heaps of attitude.
We think of it as a Mini emulation on steroids because, until Minimonsta, numerous clones simply attempted to copy the original instrument and then add one or two features such as polyphony and another LFO, Minimonsta takes a radically different look at this vintage masterpiece and operates on two levels.
It comes with over 6000 factory patches across 500+ Meta-patches (including many from Rick Wakeman). All original features including 3 oscillators and the famous 4-pole, 24dB/octave filter. Additional LFO & ADSR for modulation of almost every parameter making it the most programmable one.
XLFO & XADSR Selection
This section enables you to apply an additional, advanced LFO & XADSR to most panel parameters. When a modulation is applied, a knob’s text lights blue indicating a modulator is applied. With Copy/Paste LFO & XADSR settings can be applied to additional parameters.
The Minimonsta filter was modelled from an early generation Minimoog complete with its own foibles and unique character, and as such it will sound slightly different to other Mini emulations. This is entirely deliberate.
Patch Memory Section
Minimonsta contains 500+ Meta-patches. A Meta-patch is comprised of 12 Patches. That’s a total of 6000+ Patches accessible from the Patch Memory Section
As per the original instrument, three oscillators with selectable waveforms for each provide the starting point for your sound. Oscillators 2 & 3 can be tuned against Oscillator 1 and additionally, Oscillator 3 can functions as an LFO.
Set the global tuning and glide time. Minimonsta’s portamento is Time Constant, which means that glides are faster over larger intervals. When Oscillator 3 is used as an LFO, MOD MIX determines the mix between the oscillator tone and noise.
This is where the levels of the three oscillators and, if required, a noise generator and/or an external signal are mixed. In this section we have also painstakingly recreated a famous Mini trick called the Loop Feedback function.
MIDI Mod Section
Minimonsta contains an extensive and highly flexible MIDI Control Section where incoming controller information such as velocity, after-touch, and CCs are assigned to parameters. A full range of MIDI response curves are also available to help tailor your sound to your playing style.
In conjunction with the filter envelope section above, this section provides the amplitude envelope controls allowing you to shape Minimonsta’s sound.
Unlike the original instrument, which was only monophonic, Minimonsta has several additional keyboard modes that are selected via this section.
Delay & Output Sections
Complement your sound with the on-board stereo delay and set the pan position of your output signal. Adding an LFO to Pan or Level can provided sound interesting movement to your sound.
Activate glide, deactivate decay, set pitch bend range or apply pitch or modulation.
Store and recall the 12 patches contained within a Meta-patch. Each patch within a Meta-patch corresponds to a key within the Melohman Octave (black keys) allowing your to morph between patches in real-time.
Melohman Morph Controls
The octave (of black keys) used for real-time morphing between Patches is set here along with the morph time.
Firstly, on the Mini level you have all the features and sounds of the Model D® including accurate waveforms, a painstakingly accurate resonant filter, snappy ADS envelope generators and the wonderful Mini loop-feedback function. Using just these parameters, Minimonsta has a huge tonal range from fat to fierce and from searing to sharp sizzles. However, there is also another dark side to the beast, and it’s here where you can unleash a full-on Monsta.
Instead of being shackled to a single LFO as per the original instrument, it’s possible to assign an LFO to almost any original Mini parameter including filter cutoff, resonance, individual oscillator volumes, even each envelope parameter. What’s more, each LFO has several waveforms, sync, and delay options from which to choose. Additionally, for every parameter to which you can apply an LFO, it’s also possible to apply an extra ADSR.
Finally, there’s also the ability to assign MIDI modulation to any original Mini parameter and create effects such as dynamic glide times or velocity response to filter (both positive and negative). Put simply, the scope for sound design and sonic creativity is limitless.
And if the above isn’t enough, you can also dynamically morph between twelve patches within a Meta-patch thanks to the unique Melohman octave. This takes a static software instrument and adds serious performance and dynamic real-time control possibilities – a boon to those real players out there who want to add life into their performances while remaining in constant contact with the keyboard.
Minimonsta contains 500+ Meta-patches. Each Meta-patch is comprised of 12 Patches. That’s a total of 6000 factory patches and a ton of inspiration accessible through the Patch Memory Section.
With the extra LFOs, ADSRs, hugely versatile dynamic MIDI control and the Melohman octave you’ll soon realize while there are many Mini clones out there, there is only one true Monsta!
Minimonsta Big Demo Track
A long demo track by Dave Spiers with all sounds except drums coming from the Minimonsta.
Love the pitch morphs.
Every sound created for this demo comes from the Minimonsta except the drums.
A classic Minimonsta funk bass sound.
Morph Bass Demo
A simple MMM bassline spiced up with copious amounts of realtime morphing. Everything you hear on this demo is from the Minimonsta
In more traditional Mini territory, here’s a small demo showing the classic square wave lead sound.
Minimonsta is a virtual instrument in the following formats:
- Standalone Application
The Minimum System Requirements are as follows:
- Intel Mac
- Apple Silicon Mac via Rosetta2
- macOS 10.7 – 10.15 or macOS 12 (Monterey)
Minimonsta is NOT COMPATIBLE with macOS 11 (Big Sur) or 13 (Ventura).
Minimonsta is a 32/64 bit virtual instrument in the following formats:
The minimum system requirements are as follows:
- Intel Pentium IV 1GHz with 1GB RAM
- Windows XP SP2
- Analog modelling of the legendary ‘Model D’
- All original features including 3 oscillators and the famous 4-pole, 24dB/octave filter
- Fully programmable with over 6000 factory patches across 500+ Meta-patches (including many from Rick Wakeman)
- Additional LFO & ADSR for modulation of almost every parameter
- Monophonic, polyphonic, legato and unison trigger modes
- Vast MIDI control possibilities
- Real-time morphing between up to twelve patches via keyboard control
- External input allows filter to be used as plug-in effect
- Delay effect
- Full automation support
The Original Instrument
Minimonsta accurately emulates the classic Minimoog®. Launched in 1971, the original was an instant favourite thanks to its intuitive layout, warm oscillators and powerful 24dB lowpass filter.
Minimonsta Tutorial using the Minimoog LFO
Using the Minimonsta LFOs
Dynamic MIDI Control
Minimonsta Free Select
Sound Design on the fly
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All third party product names used in this product are trademarks of their respective owners and are in no way associated or affiliated with GForce Software Ltd. These trademarks of other manufacturers are used solely to identify the products of those manufacturers whose tones and sounds were studied during development of this product. Moog, Minimoog, Model D, Minimoog Model D are Registered Trademarks of Moog Music, Inc.